![]() The question is: If you’re only interested in rendering a specific area, how do you go about disabling all other unnecessary calculations, regarding the background or other irrelevant objects, that slow down the viewport and your workflow? This is where Blender’s View Regions tools come into play. ![]() ![]() If you’re in Blender’s rendered shading mode and have highly complex objects and materials in the 3D viewport, you may notice that your machine’s performance takes a bit of a dive and the visualization process is substantially slower.
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